A ready-to-use Python tool developed for the marketing team at H'Ability, with full documentation for installation, usage, and troubleshooting.
Creation of a promotional video for the release of H'Ability's balance pack, integrating a player into the VR environment using After Effects and Adobe Premiere.
A VR game where a school of fish surrounds the player to throw them off balance. The large number of entities created optimization challenges.
A VR experience developed for H'Ability, where the player navigates through a winding cave and must dodge obstacles by leaning slightly.
A VR experience designed to work on the patient's neck and lower back. The player must catch butterflies with their gaze and place them in a jar in front of them.