Dwarf Simulator
AI Project Created with Unity
In this project, a colony of dwarves interacts dynamically, with the dwarves dodging and following each other (as boids do). Once a group of dwarves is formed, they head to the mine. When a dwarf finds a nugget, he returns to the tavern. If a dwarf drinks too much, he throws up, causing the other dwarves to run away.
For this project, I was working solo and aimed to include at least two animations to bring the dwarves to life. The dwarf sprite was sourced from an old game with free-to-use assets. I used Mixamo to rig the character and add two animations.
This was less work compared to when I animated the characters in "Sweat Steam & Struggle," thanks to the auto-rigging tools. Nevertheless, it was fascinating to rig a character from scratch.