Modélisation Géométrique

Simple toolbox made from scratch

Modélisation Géométrique

This project was completed in class using Unity and C#. It involves many mathematical concepts as well as 3D representations. The project started small (first drawing triangles, then planes, blocks, and finally complex shapes). It also illustrates mathematical concepts such as Bézier curves.

This project may not be very visually impressive, but I loved the mathematical concepts behind it. I learned a lot while working on it, especially about how 3D models exist in video games.

GitHub repository
Unity 3D